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authorDalai Felinto <dfelinto@gmail.com>2010-04-20 12:23:22 +0400
committerDalai Felinto <dfelinto@gmail.com>2010-04-20 12:23:22 +0400
commitdd2080f5c4809522393155776574e15a696f1a3f (patch)
tree926fff56837550621322749feab8f7efcb8823d1 /source/gameengine/PyDoc/GameTypes.py
parentb52eddd95a5dd68a98520be0de211e08d991e868 (diff)
BGE EPY Docs: PhysicsConstraints and fixes in other modules
PhysicsConstraints module documented by Jean-François (Ninja Goliath) based on GameKit 2nd ed. Thanks for the initiative and the great help! General advice for anyone helping with EpyDocs: * use :: instead of : to keep the indentation correct, * use B{} for clarity when needed (e.g. createConstraints) Adding F13 to F19 to complement Matt's recent commit * There are other (not so important) functions in PhysicsConstraints module that are not exposed in the documentation right now. The generated page is temporarily here, if someone want to review it: http://blenderecia.orgfree.com/blender/tmp/PhysicsConstraints-module.html
Diffstat (limited to 'source/gameengine/PyDoc/GameTypes.py')
-rw-r--r--source/gameengine/PyDoc/GameTypes.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py
index 45d08d2e96a..22915de37c7 100644
--- a/source/gameengine/PyDoc/GameTypes.py
+++ b/source/gameengine/PyDoc/GameTypes.py
@@ -108,7 +108,7 @@ class SCA_ILogicBrick(CValue):
"""
#}
-class SCA_PythonKeyboard(PyObjectPlus)
+class SCA_PythonKeyboard(PyObjectPlus):
"""
The current keyboard.
@ivar events: a list of pressed keys that have either been pressed, or just released, or are active this frame. (read-only).
@@ -124,7 +124,7 @@ class SCA_PythonKeyboard(PyObjectPlus)
"""
pass
-class SCA_PythonMouse(PyObjectPlus)
+class SCA_PythonMouse(PyObjectPlus):
"""
The current mouse.