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author | Campbell Barton <ideasman42@gmail.com> | 2009-11-23 04:10:47 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-11-23 04:10:47 +0300 |
commit | acf837e3c5c59681b2c98910eb431e3c08f8878b (patch) | |
tree | d69f778d7db3ffe5872210561cc4e9e4d427b509 /source/gameengine/PyDoc/GameTypes.py | |
parent | 8e09171d5b7f7a4698b12a2a9561a317a3271606 (diff) |
epydocs for bge pre/post render callbacks
Diffstat (limited to 'source/gameengine/PyDoc/GameTypes.py')
-rw-r--r-- | source/gameengine/PyDoc/GameTypes.py | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py index 0e4001fa669..3c0292e9e8c 100644 --- a/source/gameengine/PyDoc/GameTypes.py +++ b/source/gameengine/PyDoc/GameTypes.py @@ -3819,6 +3819,10 @@ class KX_Scene(PyObjectPlus): @type activity_culling_radius: float @ivar dbvt_culling: True when Dynamic Bounding box Volume Tree is set (read-only). @type dbvt_culling: bool + @ivar pre_draw: A list of callables to be run before the render step. + @type pre_draw: list + @ivar post_draw: A list of callables to be run after the render step. + @type post_draw: list @group Deprecated: getLightList, getObjectList, getName """ |