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authorCampbell Barton <ideasman42@gmail.com>2008-06-22 22:12:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-06-22 22:12:46 +0400
commitdeabd2a280598d5bfb231ebd93a8b01f9420b32e (patch)
tree516b4de34745b7dea2aebe2882d7395e4174a92b /source/gameengine/PyDoc/KX_GameObject.py
parent3afb8c19a3e31cbe61fc216bd4913178fa3430c3 (diff)
svn merge -r15265:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender/
Diffstat (limited to 'source/gameengine/PyDoc/KX_GameObject.py')
-rw-r--r--source/gameengine/PyDoc/KX_GameObject.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/KX_GameObject.py b/source/gameengine/PyDoc/KX_GameObject.py
index 678df59e4a9..ff55f975543 100644
--- a/source/gameengine/PyDoc/KX_GameObject.py
+++ b/source/gameengine/PyDoc/KX_GameObject.py
@@ -50,7 +50,7 @@ class KX_GameObject:
"""
Sets the game object's orientation.
- @type orn: 3x3 rotation matrix, or Quaternion.
+ @type orn: 3x3 inverted rotation matrix, or Quaternion.
@param orn: a rotation matrix specifying the new rotation.
"""
def alignAxisToVect(vect, axis):
@@ -69,7 +69,7 @@ class KX_GameObject:
"""
Gets the game object's orientation.
- @rtype: 3x3 rotation matrix
+ @rtype: 3x3 inverted rotation matrix
@return: The game object's rotation matrix
"""
def getLinearVelocity(local):