diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
commit | bdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch) | |
tree | d00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/PyDoc/KX_ObjectActuator.py | |
parent | 78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff) | |
parent | 7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff) |
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416
Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
later added in trunk also, but reverted partially, specifically revision
16683. I have left out this reversion in the 2.5 branch since I think it is
needed there.
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
-W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
differently. Since this is changed so much, and I don't think those fixes
would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
initialized when running with -P. The code that initializes the screen there
I had to disable, that can't work in 2.5 anymore but left it commented as a
reminder.
Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.
Still to be done:
* Go over files and functions that were moved to a different location but could
still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/PyDoc/KX_ObjectActuator.py')
-rw-r--r-- | source/gameengine/PyDoc/KX_ObjectActuator.py | 106 |
1 files changed, 101 insertions, 5 deletions
diff --git a/source/gameengine/PyDoc/KX_ObjectActuator.py b/source/gameengine/PyDoc/KX_ObjectActuator.py index 532c18eea5c..b7b76473292 100644 --- a/source/gameengine/PyDoc/KX_ObjectActuator.py +++ b/source/gameengine/PyDoc/KX_ObjectActuator.py @@ -6,6 +6,7 @@ class KX_ObjectActuator(SCA_IActuator): """ The object actuator ("Motion Actuator") applies force, torque, displacement, angular displacement, velocity, or angular velocity to an object. + Servo control allows to regulate force to achieve a certain speed target. """ def getForce(): """ @@ -107,15 +108,15 @@ class KX_ObjectActuator(SCA_IActuator): def getLinearVelocity(): """ Returns the linear velocity applied by the actuator. + For the servo control actuator, this is the target speed. @rtype: list [vx, vy, vz, local] - @return: A four item list, containing the vector velocity, and whether - the velocity is applied in local coordinates (True) or world - coordinates (False) + @return: A four item list, containing the vector velocity, and whether the velocity is applied in local coordinates (True) or world coordinates (False) """ def setLinearVelocity(vx, vy, vz, local): """ Sets the linear velocity applied by the actuator. + For the servo control actuator, sets the target speed. @type vx: float @param vx: the x component of the velocity vector. @@ -124,8 +125,8 @@ class KX_ObjectActuator(SCA_IActuator): @type vz: float @param vz: the z component of the velocity vector. @type local: boolean - @param local: - False: the velocity vector is applied in world coordinates. - - True: the velocity vector is applied in local coordinates. + @param local: - False: the velocity vector is in world coordinates. + - True: the velocity vector is in local coordinates. """ def getAngularVelocity(): """ @@ -150,5 +151,100 @@ class KX_ObjectActuator(SCA_IActuator): @param local: - False: the velocity vector is applied in world coordinates. - True: the velocity vector is applied in local coordinates. """ + def getDamping(): + """ + Returns the damping parameter of the servo controller. + + @rtype: integer + @return: the time constant of the servo controller in frame unit. + """ + def setDamping(damp): + """ + Sets the damping parameter of the servo controller. + + @type damp: integer + @param damp: the damping parameter in frame unit. + """ + def getForceLimitX(): + """ + Returns the min/max force limit along the X axis used by the servo controller. + + @rtype: list [min, max, enabled] + @return: A three item list, containing the min and max limits of the force as float + and whether the limits are active(true) or inactive(true) + """ + def setForceLimitX(min, max, enable): + """ + Sets the min/max force limit along the X axis and activates or deactivates the limits in the servo controller. + + @type min: float + @param min: the minimum value of the force along the X axis. + @type max: float + @param max: the maximum value of the force along the X axis. + @type enable: boolean + @param enable: - True: the force will be limited to the min/max + - False: the force will not be limited + """ + def getForceLimitY(): + """ + Returns the min/max force limit along the Y axis used by the servo controller. + + @rtype: list [min, max, enabled] + @return: A three item list, containing the min and max limits of the force as float + and whether the limits are active(true) or inactive(true) + """ + def setForceLimitY(min, max, enable): + """ + Sets the min/max force limit along the Y axis and activates or deactivates the limits in the servo controller. + + @type min: float + @param min: the minimum value of the force along the Y axis. + @type max: float + @param max: the maximum value of the force along the Y axis. + @type enable: boolean + @param enable: - True: the force will be limited to the min/max + - False: the force will not be limited + """ + def getForceLimitZ(): + """ + Returns the min/max force limit along the Z axis used by the servo controller. + + @rtype: list [min, max, enabled] + @return: A three item list, containing the min and max limits of the force as float + and whether the limits are active(true) or inactive(true) + """ + def setForceLimitZ(min, max, enable): + """ + Sets the min/max force limit along the Z axis and activates or deactivates the limits in the servo controller. + + @type min: float + @param min: the minimum value of the force along the Z axis. + @type max: float + @param max: the maximum value of the force along the Z axis. + @type enable: boolean + @param enable: - True: the force will be limited to the min/max + - False: the force will not be limited + """ + def getPID(): + """ + Returns the PID coefficient of the servo controller. + + @rtype: list [P, I, D] + @return: A three item list, containing the PID coefficient as floats: + P : proportional coefficient + I : Integral coefficient + D : Derivate coefficient + """ + def setPID(P, I, D): + """ + Sets the PID coefficients of the servo controller. + + @type P: flat + @param P: proportional coefficient + @type I: float + @param I: Integral coefficient + @type D: float + @param D: Derivate coefficient + """ |