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authorCampbell Barton <ideasman42@gmail.com>2008-08-27 05:03:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-08-27 05:03:55 +0400
commit6778c8dc2914e5714f0211d0643c1ade34864d02 (patch)
tree4b52fdec59be1ca7d62f4655962b312995d16c79 /source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py
parent0b523ac3e6145f5428cfbe3906a4ccf1831a601b (diff)
BGE: allow sound actuators to be converted even when they have invalid samples
without this, an incorrect sound path could cause scripts to to fail, making some functionality not work at all. This also fixes a problem where samples would be loaded multiple times.
Diffstat (limited to 'source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py')
0 files changed, 0 insertions, 0 deletions