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author | Martin Poirier <theeth@yahoo.com> | 2009-03-13 21:04:38 +0300 |
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committer | Martin Poirier <theeth@yahoo.com> | 2009-03-13 21:04:38 +0300 |
commit | 54a55827ecee7f25d6a52255d8a639498a678fa6 (patch) | |
tree | 6311657bfab7e75fa59e6828e0381bdcd4ec9eda /source/gameengine/PyDoc/KX_Scene.py | |
parent | dff781c2a8c77f35fefe00b0a561235861d4d053 (diff) | |
parent | 39acb4efa4c3f35806f5dc37124ff1028eb18215 (diff) |
merging trunk 19093:19274etch-a-ton
Diffstat (limited to 'source/gameengine/PyDoc/KX_Scene.py')
-rw-r--r-- | source/gameengine/PyDoc/KX_Scene.py | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/KX_Scene.py b/source/gameengine/PyDoc/KX_Scene.py index 4a0a7a9556d..5e357e6eefc 100644 --- a/source/gameengine/PyDoc/KX_Scene.py +++ b/source/gameengine/PyDoc/KX_Scene.py @@ -39,6 +39,8 @@ class KX_Scene: @ivar name: The scene's name @type name: string + @type objects: A list of objects in the scene. + @type objects: list [L{KX_GameObject}] @ivar active_camera: The current active camera @type active_camera: L{KX_Camera} @ivar suspended: True if the scene is suspended. @@ -68,3 +70,16 @@ class KX_Scene: @rtype: string """ + def addObject(object, other, time=0) + """ + Adds an object to the scene like the Add Object Actuator would, and returns the created object. + + @param object: The object to add + @type object: L{KX_GameObject} or string + @param other: The object's center to use when adding the object + @type other: L{KX_GameObject} or string + @param time: The lifetime of the added object, in frames. A time of 0 means the object will last forever. + @type time: int + + @rtype: L{KX_GameObject} + """ |