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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
commit874c29cea8e6f9bc411fccf2d6f4cb07e94328d0 (patch)
tree5971e577cf7c02e05a1e37b5ad058c71a6744877 /source/gameengine/PyDoc/KX_StateActuator.py
parent7555bfa793a2b0fc187c6211c56986f35b2d7b09 (diff)
parentc5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5 (diff)
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
Diffstat (limited to 'source/gameengine/PyDoc/KX_StateActuator.py')
-rw-r--r--source/gameengine/PyDoc/KX_StateActuator.py18
1 files changed, 18 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/KX_StateActuator.py b/source/gameengine/PyDoc/KX_StateActuator.py
index fb6ae5a3621..fe3669d3809 100644
--- a/source/gameengine/PyDoc/KX_StateActuator.py
+++ b/source/gameengine/PyDoc/KX_StateActuator.py
@@ -5,9 +5,26 @@ from SCA_IActuator import *
class KX_StateActuator(SCA_IActuator):
"""
State actuator changes the state mask of parent object.
+
+ Property:
+
+ @ivar operation: type of bit operation to be applied on object state mask.
+ You can use one of the following constant:
+ KX_STATE_OP_CPY (0) : Copy state mask
+ KX_STATE_OP_SET (1) : Add bits to state mask
+ KX_STATE_OP_CLR (2) : Substract bits to state mask
+ KX_STATE_OP_NEG (3) : Invert bits to state mask
+ @type operation: integer
+
+ @ivar mask: value that defines the bits that will be modified by the operation.
+ The bits that are 1 in the mask will be updated in the object state,
+ the bits that are 0 are will be left unmodified expect for the Copy operation
+ which copies the mask to the object state
+ @type mask: integer
"""
def setOperation(op):
"""
+ DEPRECATED: Use the operation property instead.
Set the type of bit operation to be applied on object state mask.
Use setMask() to specify the bits that will be modified.
@@ -16,6 +33,7 @@ class KX_StateActuator(SCA_IActuator):
"""
def setMask(mask):
"""
+ DEPRECATED: Use the mask property instead.
Set the value that defines the bits that will be modified by the operation.
The bits that are 1 in the value will be updated in the object state,
the bits that are 0 are will be left unmodified expect for the Copy operation