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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-02 16:43:27 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-02 16:43:27 +0400
commit976e3a1824622c11c0bc72110345fcceae75fd73 (patch)
tree27921d8ff9ae80ed3eb288ae702ff17902a6163d /source/gameengine/PyDoc/KX_TouchSensor.py
parent474ec217aefd4057429d4cbde4c08768e833cfe5 (diff)
Updates to GamePython Reference.
Added Actuator documentation.
Diffstat (limited to 'source/gameengine/PyDoc/KX_TouchSensor.py')
-rw-r--r--source/gameengine/PyDoc/KX_TouchSensor.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/KX_TouchSensor.py b/source/gameengine/PyDoc/KX_TouchSensor.py
index 88278d57f76..f2cc101af10 100644
--- a/source/gameengine/PyDoc/KX_TouchSensor.py
+++ b/source/gameengine/PyDoc/KX_TouchSensor.py
@@ -26,7 +26,7 @@ class KX_TouchSensor(SCA_ISensor):
"""
Returns the last object hit by this touch sensor.
- @rtype: KX_GameObject
+ @rtype: L{KX_GameObject}
"""
def getHitObjectList():
"""
@@ -34,7 +34,7 @@ class KX_TouchSensor(SCA_ISensor):
Only objects that have the requisite material/property are listed.
- @rtype: list [KX_GameObject]
+ @rtype: list [L{KX_GameObject}]
"""
def getTouchMaterial():
"""