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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-02 16:43:27 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-02 16:43:27 +0400
commit976e3a1824622c11c0bc72110345fcceae75fd73 (patch)
tree27921d8ff9ae80ed3eb288ae702ff17902a6163d /source/gameengine/PyDoc/KX_VisibilityActuator.py
parent474ec217aefd4057429d4cbde4c08768e833cfe5 (diff)
Updates to GamePython Reference.
Added Actuator documentation.
Diffstat (limited to 'source/gameengine/PyDoc/KX_VisibilityActuator.py')
-rw-r--r--source/gameengine/PyDoc/KX_VisibilityActuator.py17
1 files changed, 17 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/KX_VisibilityActuator.py b/source/gameengine/PyDoc/KX_VisibilityActuator.py
new file mode 100644
index 00000000000..22499f25d81
--- /dev/null
+++ b/source/gameengine/PyDoc/KX_VisibilityActuator.py
@@ -0,0 +1,17 @@
+# $Id$
+# Documentation for KX_VisibilityActuator
+from SCA_IActuator import *
+
+class KX_VisibilityActuator(SCA_IActuator):
+ """
+ Visibility Actuator.
+ """
+ def set(visible):
+ """
+ Sets whether the actuator makes its parent object visible or invisible.
+
+ @param visible: - True: Makes its parent visible.
+ - False: Makes its parent invisible.
+ """
+
+ \ No newline at end of file