diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
commit | c8b4cf92067ffeb625aa39003baf5d8f7c3f0025 (patch) | |
tree | c6c50dbc3d90a65fca6c1ca56a93e4a57cf7e154 /source/gameengine/PyDoc/Rasterizer.py | |
parent | e93db433a086a3e739c0f4026cd500f0b595b0f1 (diff) | |
parent | d76a6f5231c015c35123d22e1f5c3ffcdfbf9bbd (diff) |
2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD
Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.
Diffstat (limited to 'source/gameengine/PyDoc/Rasterizer.py')
-rw-r--r-- | source/gameengine/PyDoc/Rasterizer.py | 27 |
1 files changed, 26 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/Rasterizer.py b/source/gameengine/PyDoc/Rasterizer.py index 6a67cdcc71b..bafcfece473 100644 --- a/source/gameengine/PyDoc/Rasterizer.py +++ b/source/gameengine/PyDoc/Rasterizer.py @@ -43,7 +43,6 @@ Example Uses an L{SCA_MouseSensor}, and two L{KX_ObjectActuator}s to implement M @var KX_BLENDER_GLSL_MATERIAL: Materials approximating blender materials with GLSL. """ - def getWindowWidth(): """ Gets the width of the window (in pixels) @@ -105,6 +104,13 @@ def setMistColor(rgb): @type rgb: list [r, g, b] """ + +def setAmbientColor(rgb): + """ + Sets the color of ambient light. + + @type rgb: list [r, g, b] + """ def setMistStart(start): """ @@ -121,6 +127,13 @@ def setMistEnd(end): @type end: float """ +def disableMist(): + """ + Disables mist. + + @note: Set any of the mist properties to enable mist. + """ + def setEyeSeparation(eyesep): """ Sets the eye separation for stereo mode. @@ -194,3 +207,15 @@ def drawLine(fromVec,toVec,color): @type color: list [r, g, b] """ +def enableMotionBlur(factor): + """ + Enable the motion blue effect. + + @param factor: the ammount of motion blur to display. + @type factor: float [0.0 - 1.0] + """ + +def disableMotionBlur(): + """ + Disable the motion blue effect. + """ |