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author | Andre Susano Pinto <andresusanopinto@gmail.com> | 2008-08-18 18:33:26 +0400 |
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committer | Andre Susano Pinto <andresusanopinto@gmail.com> | 2008-08-18 18:33:26 +0400 |
commit | 2ce338f7e80094ad50cf1b30cc47ad6b85ae55b3 (patch) | |
tree | 5929445c89798ab71f55fcd9e64b734caf761b14 /source/gameengine/PyDoc/SCA_ISensor.py | |
parent | a88eb64f70750de50fe153c147382261867ae1be (diff) |
svn merge -r 16077:16174 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/gameengine/PyDoc/SCA_ISensor.py')
-rw-r--r-- | source/gameengine/PyDoc/SCA_ISensor.py | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/SCA_ISensor.py b/source/gameengine/PyDoc/SCA_ISensor.py index 0ebc2debb31..33f0e976284 100644 --- a/source/gameengine/PyDoc/SCA_ISensor.py +++ b/source/gameengine/PyDoc/SCA_ISensor.py @@ -77,4 +77,10 @@ class SCA_ISensor(SCA_ILogicBrick): @param level: Detect level instead of edge? (KX_TRUE, KX_FALSE) @type level: boolean """ + def reset(): + """ + Reset sensor internal state, effect depends on the type of sensor and settings. + + The sensor is put in its initial state as if it was just activated. + """ |