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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-02 16:43:27 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-06-02 16:43:27 +0400
commit976e3a1824622c11c0bc72110345fcceae75fd73 (patch)
tree27921d8ff9ae80ed3eb288ae702ff17902a6163d /source/gameengine/PyDoc/SCA_PropertyActuator.py
parent474ec217aefd4057429d4cbde4c08768e833cfe5 (diff)
Updates to GamePython Reference.
Added Actuator documentation.
Diffstat (limited to 'source/gameengine/PyDoc/SCA_PropertyActuator.py')
-rw-r--r--source/gameengine/PyDoc/SCA_PropertyActuator.py38
1 files changed, 38 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/SCA_PropertyActuator.py b/source/gameengine/PyDoc/SCA_PropertyActuator.py
new file mode 100644
index 00000000000..dc1233ddfb7
--- /dev/null
+++ b/source/gameengine/PyDoc/SCA_PropertyActuator.py
@@ -0,0 +1,38 @@
+# $Id$
+# Documentation for SCA_PropertyActuator
+from SCA_IActuator import *
+
+class SCA_PropertyActuator(SCA_IActuator):
+ """
+ Property Actuator
+ """
+ def setProperty(prop):
+ """
+ Set the property on which to operate.
+
+ If there is no property of this name, the call is ignored.
+
+ @type prop: string
+ @param prop: The name of the property to set.
+ """
+ def getProperty():
+ """
+ Returns the name of the property on which to operate.
+
+ @rtype: string
+ """
+ def setValue(value):
+ """
+ Set the value with which the actuator operates.
+
+ If the value is not compatible with the type of the
+ property, the subsequent action is ignored.
+
+ @type value: string
+ """
+ def getValue():
+ """
+ Gets the value with which this actuator operates.
+
+ @rtype: string
+ """