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author | Martin Poirier <theeth@yahoo.com> | 2009-03-13 21:04:38 +0300 |
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committer | Martin Poirier <theeth@yahoo.com> | 2009-03-13 21:04:38 +0300 |
commit | 54a55827ecee7f25d6a52255d8a639498a678fa6 (patch) | |
tree | 6311657bfab7e75fa59e6828e0381bdcd4ec9eda /source/gameengine/PyDoc/SCA_PythonController.py | |
parent | dff781c2a8c77f35fefe00b0a561235861d4d053 (diff) | |
parent | 39acb4efa4c3f35806f5dc37124ff1028eb18215 (diff) |
merging trunk 19093:19274etch-a-ton
Diffstat (limited to 'source/gameengine/PyDoc/SCA_PythonController.py')
-rw-r--r-- | source/gameengine/PyDoc/SCA_PythonController.py | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/SCA_PythonController.py b/source/gameengine/PyDoc/SCA_PythonController.py index 06f2b7e9d1d..9684b41d481 100644 --- a/source/gameengine/PyDoc/SCA_PythonController.py +++ b/source/gameengine/PyDoc/SCA_PythonController.py @@ -15,7 +15,17 @@ class SCA_PythonController(SCA_IController): This can be used with the GameObject's state to test if the controller is active. @type state: integer """ - + def activate(actuator): + """ + Activates an actuator attached to this controller. + @type actuator: actuator or the actuator name as a string + """ + def deactivate(actuator): + """ + Deactivates an actuator attached to this controller. + @type actuator: actuator or the actuator name as a string + """ + def getSensors(): """ Gets a list of all sensors attached to this controller. |