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authorMartin Poirier <theeth@yahoo.com>2009-03-13 21:04:38 +0300
committerMartin Poirier <theeth@yahoo.com>2009-03-13 21:04:38 +0300
commit54a55827ecee7f25d6a52255d8a639498a678fa6 (patch)
tree6311657bfab7e75fa59e6828e0381bdcd4ec9eda /source/gameengine/PyDoc/SCA_PythonController.py
parentdff781c2a8c77f35fefe00b0a561235861d4d053 (diff)
parent39acb4efa4c3f35806f5dc37124ff1028eb18215 (diff)
merging trunk 19093:19274etch-a-ton
Diffstat (limited to 'source/gameengine/PyDoc/SCA_PythonController.py')
-rw-r--r--source/gameengine/PyDoc/SCA_PythonController.py12
1 files changed, 11 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/SCA_PythonController.py b/source/gameengine/PyDoc/SCA_PythonController.py
index 06f2b7e9d1d..9684b41d481 100644
--- a/source/gameengine/PyDoc/SCA_PythonController.py
+++ b/source/gameengine/PyDoc/SCA_PythonController.py
@@ -15,7 +15,17 @@ class SCA_PythonController(SCA_IController):
This can be used with the GameObject's state to test if the controller is active.
@type state: integer
"""
-
+ def activate(actuator):
+ """
+ Activates an actuator attached to this controller.
+ @type actuator: actuator or the actuator name as a string
+ """
+ def deactivate(actuator):
+ """
+ Deactivates an actuator attached to this controller.
+ @type actuator: actuator or the actuator name as a string
+ """
+
def getSensors():
"""
Gets a list of all sensors attached to this controller.