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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-10-24 15:03:18 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-10-24 15:03:18 +0400 |
commit | 657eff7ed7f23e9218a22ff6b3c96d331d69dd47 (patch) | |
tree | f9a7c7a0e95fd40c6c6f3300f6248f23b3e9041b /source/gameengine/PyDoc/WhatsNew.py | |
parent | 6424bf6eb02345cc4e8db0951edba97993dce301 (diff) |
Port stereo stuff from tuhopuu2: anaglyph, vinterlace
Diffstat (limited to 'source/gameengine/PyDoc/WhatsNew.py')
-rw-r--r-- | source/gameengine/PyDoc/WhatsNew.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/WhatsNew.py b/source/gameengine/PyDoc/WhatsNew.py index 777c87a2f48..dcc6ba4883c 100644 --- a/source/gameengine/PyDoc/WhatsNew.py +++ b/source/gameengine/PyDoc/WhatsNew.py @@ -8,6 +8,8 @@ This document lists what has been changed in the Game Engine Python API. Blender CVS ------------ - Added tic rate methods to L{GameLogic} + - Added stereo eye separation and focal length methods to L{Rasterizer}. + - Fixed L{Raterizer}.makeScreenshot() method. Blender 2.34 ------------ |