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author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/gameengine/PyDoc/epy_docgen.sh | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/gameengine/PyDoc/epy_docgen.sh')
-rwxr-xr-x | source/gameengine/PyDoc/epy_docgen.sh | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/source/gameengine/PyDoc/epy_docgen.sh b/source/gameengine/PyDoc/epy_docgen.sh deleted file mode 100755 index dd30256f42f..00000000000 --- a/source/gameengine/PyDoc/epy_docgen.sh +++ /dev/null @@ -1,16 +0,0 @@ -# epy_docgen.sh -# generates blender python doc using epydoc -# requires epydoc in your PATH. -# run from the doc directory containing the .py files -# usage: sh epy_docgen.sh - -# set posix locale so regex works properly for [A-Z]*.py -LC_ALL=POSIX - -epydoc --debug -v -o BPY_GE --url "http://www.blender.org" --top API_intro \ - --name "Blender GameEngine" --no-private --no-sourcecode --inheritance=included \ - *.py \ - ../../../source/blender/python/api2_2x/doc/BGL.py \ - ../../../source/blender/python/api2_2x/doc/Mathutils.py \ - ../../../source/blender/python/api2_2x/doc/Geometry.py - |