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authorCampbell Barton <ideasman42@gmail.com>2009-05-12 01:35:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-05-12 01:35:38 +0400
commite847bcf784f2f5b8006d836789fb0c42a0d68e35 (patch)
tree15e8f31e9781018bdc1efdc2568ff537f4e1d116 /source/gameengine/PyDoc/epy_docgen.sh
parent0aeaf08242631cd53a2d1065b3a7686d0022d77c (diff)
BGE Doc updates thanks to Roelf de Kock
--- Notes from Roelf, maybe some other BGE devs could help resolve these Here is what I have so far. I've left "TODO's" were there needs to be some more comments. The following things also need to be resolved: -KX_VehicleWrapper.getWheelOrientationQuaternion looks like it should return a quaternion but if I look at the code it looks like it returns a rotation matrix. -I still need to find out what exactly KX_VehicleWrapper.getWheelRotation is. I've got the return type but I would like to add some explanation for what it actualy means (and units if any). -BL_Shader.setNumberOfPasses ignores the parameter but from the comment in the code it looks like the parameter that is being set (it is harcoded to be =1) in setNumberOfPasses is not used. So I'm not sure if this method should be documented at all.
Diffstat (limited to 'source/gameengine/PyDoc/epy_docgen.sh')
-rwxr-xr-xsource/gameengine/PyDoc/epy_docgen.sh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/epy_docgen.sh b/source/gameengine/PyDoc/epy_docgen.sh
index ddf39dcc081..0872d2abbbd 100755
--- a/source/gameengine/PyDoc/epy_docgen.sh
+++ b/source/gameengine/PyDoc/epy_docgen.sh
@@ -8,4 +8,4 @@
LC_ALL=POSIX
epydoc --debug -v -o BPY_GE --url "http://www.blender.org" --top GameLogic \
- --name "Blender GameEngine" --no-private --no-frames --no-sourcecode --inheritance=included *.py
+ --name "Blender GameEngine" --no-private --no-sourcecode --inheritance=included *.py