Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-09-19 05:33:08 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-09-19 05:33:08 +0400
commitfd5f3e13d2f86f0f344422c773df85d0c3e6df32 (patch)
tree8f55d1124aa01fcdfb847dedd1396e941060dae5 /source/gameengine/PyDoc
parentd70197262b3bf22388673b5b8fc96af969875d50 (diff)
Convert and use actuators with no target object set.
Certain actuators (Add Object/Replace Mesh/Scene/Track To) used to always require a target, or they would not influence the scene. If the actuator target is always set from Python, this could be annoying.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py2
-rw-r--r--source/gameengine/PyDoc/KX_SCA_ReplaceMeshActuator.py2
-rw-r--r--source/gameengine/PyDoc/KX_SceneActuator.py2
-rw-r--r--source/gameengine/PyDoc/KX_TrackToActuator.py2
4 files changed, 8 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py b/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py
index ef216aed55c..7d6d1ee60df 100644
--- a/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py
+++ b/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py
@@ -29,6 +29,8 @@ class KX_SCA_AddObjectActuator(SCA_IActuator):
"""
Returns the name of the game object to be added.
+ Returns None if no game object has been assigned to be added.
+
@rtype: string
"""
def setTime(time):
diff --git a/source/gameengine/PyDoc/KX_SCA_ReplaceMeshActuator.py b/source/gameengine/PyDoc/KX_SCA_ReplaceMeshActuator.py
index 63100e40532..eb00a91a4ce 100644
--- a/source/gameengine/PyDoc/KX_SCA_ReplaceMeshActuator.py
+++ b/source/gameengine/PyDoc/KX_SCA_ReplaceMeshActuator.py
@@ -66,6 +66,8 @@ class KX_SCA_ReplaceMeshActuator(SCA_IActuator):
"""
Returns the name of the mesh that will replace the current one.
+ Returns None if no mesh has been scheduled to be added.
+
@rtype: string
"""
diff --git a/source/gameengine/PyDoc/KX_SceneActuator.py b/source/gameengine/PyDoc/KX_SceneActuator.py
index eba899bd322..cfb40ae072f 100644
--- a/source/gameengine/PyDoc/KX_SceneActuator.py
+++ b/source/gameengine/PyDoc/KX_SceneActuator.py
@@ -43,6 +43,8 @@ class KX_SceneActuator(SCA_IActuator):
"""
Returns the name of the scene to change to/overlay/underlay/remove/suspend/resume.
+ Returns an empty string ("") if no scene has been set.
+
@rtype: string
"""
def getCamera():
diff --git a/source/gameengine/PyDoc/KX_TrackToActuator.py b/source/gameengine/PyDoc/KX_TrackToActuator.py
index 8b93a82dada..39fb99ec2e2 100644
--- a/source/gameengine/PyDoc/KX_TrackToActuator.py
+++ b/source/gameengine/PyDoc/KX_TrackToActuator.py
@@ -25,6 +25,8 @@ class KX_TrackToActuator(SCA_IActuator):
"""
Returns the name of the object to track.
+ Returns None if no object has been set to track.
+
@rtype: string
"""
def setTime(time):