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author | Campbell Barton <ideasman42@gmail.com> | 2010-10-09 14:45:25 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-09 14:45:25 +0400 |
commit | bd00aa972727197daa4b891e7aee8146a706e68c (patch) | |
tree | f899f89396cf78cad206ccbc185e57f1b29e5119 /source/gameengine/PyDoc | |
parent | f7fb4e70b3517f6f3e2a0a4823143963fc93f1bf (diff) |
patch [#23781] Dynamically Load Actions
from Mitchell Stokes (moguri)
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r-- | source/gameengine/PyDoc/bge.logic.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/bge.logic.rst b/source/gameengine/PyDoc/bge.logic.rst index a7eb5635d0f..d3261f5747b 100644 --- a/source/gameengine/PyDoc/bge.logic.rst +++ b/source/gameengine/PyDoc/bge.logic.rst @@ -179,7 +179,7 @@ General functions :arg blend: The path to the blend file (or the name to use for the library if data is supplied) :type blend: string - :arg type: The datablock type (currently only "Scene" and "Mesh" are supported) + :arg type: The datablock type (currently only "Action", "Mesh" and "Scene" are supported) :type type: string :arg data: Binary data from a blend file (optional) :type data: bytes |