diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-08 20:25:00 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-08 20:25:00 +0400 |
commit | 370850146f5ab1af11ec3a28abd1bad2f60314a4 (patch) | |
tree | 9559a67412bb0d78ef47bf05e19850357007fc19 /source/gameengine/PyDoc | |
parent | 2074128fadbfd58ea13a68cbccaa1f6771bbd710 (diff) |
BGE patch #18051: add localInertia attribute to GameObject.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r-- | source/gameengine/PyDoc/KX_GameObject.py | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/KX_GameObject.py b/source/gameengine/PyDoc/KX_GameObject.py index 97f6dab52bf..42656503384 100644 --- a/source/gameengine/PyDoc/KX_GameObject.py +++ b/source/gameengine/PyDoc/KX_GameObject.py @@ -16,8 +16,10 @@ class KX_GameObject: # (SCA_IObject) @ivar name: The object's name. (Read only) - note: Currently (Blender 2.49) the prefix "OB" is added to all objects name. This may change in blender 2.5. @type name: string. - @ivar mass: The object's mass (provided the object has a physics controller). Read only. + @ivar mass: The object's mass (provided the object has a physics controller). @type mass: float + @ivar localInertia: the object's inertia vector in local coordinates. Read only. + @type localInertia: list [ix, iy, iz] @ivar parent: The object's parent object. (Read only) @type parent: L{KX_GameObject} or None @ivar visible: visibility flag. |