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author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-09-25 02:58:49 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-09-25 02:58:49 +0400 |
commit | 38a80ff9a5c6d7bebef42bc3b8320d781b4e4f1c (patch) | |
tree | 325f16aebffa126c36f2377cb32c5dc8fd3f533b /source/gameengine/PyDoc | |
parent | 48bc5b2ac654229832752e7f8593f0dda2ccf80c (diff) |
BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Python function.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r-- | source/gameengine/PyDoc/Rasterizer.py | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/Rasterizer.py b/source/gameengine/PyDoc/Rasterizer.py index ebb5332d98d..cdda87fcb49 100644 --- a/source/gameengine/PyDoc/Rasterizer.py +++ b/source/gameengine/PyDoc/Rasterizer.py @@ -181,4 +181,15 @@ def getGLSLMaterialSetting(setting, enable): @type setting: string (lights, shaders, shadows, ramps, nodes, extra_textures) @rtype: boolean """ +def drawLine(from,to,color): + """ + Draw a line in the 3D scene. + + @param from: the origin of the line + @type from: list [x, y, z] + @param to: the end of the line + @type to: list [x, y, z] + @param color: the color of the line + @type color: list [r, g, b] + """ |