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authorBenoit Bolsee <benoit.bolsee@online.be>2009-01-22 20:40:47 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2009-01-22 20:40:47 +0300
commit8a95c67a50918a928f45fffd53e084428fcff9d8 (patch)
treee4a008bd67c58b3904362b098949afcff69ab392 /source/gameengine/PyDoc
parent73cffd9aad43eeb3c1aa029c0e03564739a72800 (diff)
BGE API cleanup: shape action actuator.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/BL_ActionActuator.py23
-rw-r--r--source/gameengine/PyDoc/BL_ShapeActionActuator.py63
2 files changed, 69 insertions, 17 deletions
diff --git a/source/gameengine/PyDoc/BL_ActionActuator.py b/source/gameengine/PyDoc/BL_ActionActuator.py
index 5d6ea51060b..3e95befe16b 100644
--- a/source/gameengine/PyDoc/BL_ActionActuator.py
+++ b/source/gameengine/PyDoc/BL_ActionActuator.py
@@ -23,7 +23,7 @@ class BL_ActionActuator(SCA_IActuator):
@ivar property: Sets the property to be used in FromProp playback mode.
@type property: string
@ivar blendTime: Sets the internal frame timer. This property must be in
- the range from 0.0 to 1.0.
+ the range from 0.0 to blendin.
@type blendTime: float
@ivar type: The operation mode of the actuator.
KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER,
@@ -50,6 +50,7 @@ class BL_ActionActuator(SCA_IActuator):
#--The following methods are deprecated--
def setAction(action, reset = True):
"""
+ DEPRECATED: use the 'action' property
Sets the current action.
@param action: The name of the action to set as the current action.
@@ -63,6 +64,7 @@ class BL_ActionActuator(SCA_IActuator):
def setStart(start):
"""
+ DEPRECATED: use the 'start' property
Specifies the starting frame of the animation.
@param start: the starting frame of the animation
@@ -71,6 +73,7 @@ class BL_ActionActuator(SCA_IActuator):
def setEnd(end):
"""
+ DEPRECATED: use the 'end' property
Specifies the ending frame of the animation.
@param end: the ending frame of the animation
@@ -78,6 +81,7 @@ class BL_ActionActuator(SCA_IActuator):
"""
def setBlendin(blendin):
"""
+ DEPRECATED: use the 'blendin' property
Specifies the number of frames of animation to generate
when making transitions between actions.
@@ -87,6 +91,7 @@ class BL_ActionActuator(SCA_IActuator):
def setPriority(priority):
"""
+ DEPRECATED: use the 'priority' property
Sets the priority of this actuator.
@param priority: Specifies the new priority. Actuators will lower
@@ -96,6 +101,7 @@ class BL_ActionActuator(SCA_IActuator):
"""
def setFrame(frame):
"""
+ DEPRECATED: use the 'frame' property
Sets the current frame for the animation.
@param frame: Specifies the new current frame for the animation
@@ -104,6 +110,7 @@ class BL_ActionActuator(SCA_IActuator):
def setProperty(prop):
"""
+ DEPRECATED: use the 'property' property
Sets the property to be used in FromProp playback mode.
@param prop: the name of the property to use.
@@ -112,6 +119,7 @@ class BL_ActionActuator(SCA_IActuator):
def setBlendtime(blendtime):
"""
+ DEPRECATED: use the 'blendTime' property
Sets the internal frame timer.
Allows the script to directly modify the internal timer
@@ -123,6 +131,7 @@ class BL_ActionActuator(SCA_IActuator):
def setType(mode):
"""
+ DEPRECATED: use the 'type' property
Sets the operation mode of the actuator
@param mode: KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND
@@ -131,6 +140,7 @@ class BL_ActionActuator(SCA_IActuator):
def setContinue(cont):
"""
+ DEPRECATED: use the 'continue' property
Set the actions continue option True or False. see getContinue.
@param cont: The continue option.
@@ -139,6 +149,7 @@ class BL_ActionActuator(SCA_IActuator):
def getType():
"""
+ DEPRECATED: use the 'type' property
Returns the operation mode of the actuator
@rtype: integer
@@ -147,6 +158,7 @@ class BL_ActionActuator(SCA_IActuator):
def getContinue():
"""
+ DEPRECATED: use the 'continue' property
When True, the action will always play from where last left off, otherwise negative events to this actuator will reset it to its start frame.
@rtype: bool
@@ -154,6 +166,7 @@ class BL_ActionActuator(SCA_IActuator):
def getAction():
"""
+ DEPRECATED: use the 'action' property
getAction() returns the name of the action associated with this actuator.
@rtype: string
@@ -161,24 +174,28 @@ class BL_ActionActuator(SCA_IActuator):
def getStart():
"""
+ DEPRECATED: use the 'start' property
Returns the starting frame of the action.
@rtype: float
"""
def getEnd():
"""
+ DEPRECATED: use the 'end' property
Returns the last frame of the action.
@rtype: float
"""
def getBlendin():
"""
+ DEPRECATED: use the 'blendin' property
Returns the number of interpolation animation frames to be generated when this actuator is triggered.
@rtype: float
"""
def getPriority():
"""
+ DEPRECATED: use the 'priority' property
Returns the priority for this actuator. Actuators with lower Priority numbers will
override actuators with higher numbers.
@@ -186,23 +203,27 @@ class BL_ActionActuator(SCA_IActuator):
"""
def getFrame():
"""
+ DEPRECATED: use the 'frame' property
Returns the current frame number.
@rtype: float
"""
def getProperty():
"""
+ DEPRECATED: use the 'property' property
Returns the name of the property to be used in FromProp mode.
@rtype: string
"""
def setFrameProperty(prop):
"""
+ DEPRECATED: use the 'frameProperty' property
@param prop: A string specifying the property of the object that will be updated with the action frame number.
@type prop: string
"""
def getFrameProperty():
"""
+ DEPRECATED: use the 'frameProperty' property
Returns the name of the property that is set to the current frame number.
@rtype: string
diff --git a/source/gameengine/PyDoc/BL_ShapeActionActuator.py b/source/gameengine/PyDoc/BL_ShapeActionActuator.py
index a26b276a2da..209ff4e5580 100644
--- a/source/gameengine/PyDoc/BL_ShapeActionActuator.py
+++ b/source/gameengine/PyDoc/BL_ShapeActionActuator.py
@@ -4,10 +4,38 @@ from SCA_IActuator import *
class BL_ShapeActionActuator(SCA_IActuator):
"""
- ShapeAction Actuators apply an shape action to an mesh object.
+ ShapeAction Actuators apply an shape action to an mesh object.\
+
+ @ivar action: The name of the action to set as the current shape action.
+ @type action: string
+ @ivar start: Specifies the starting frame of the shape animation.
+ @type start: float
+ @type end: Specifies the ending frame of the shape animation.
+ @type end: float
+ @ivar blendin: Specifies the number of frames of animation to generate when making transitions between actions.
+ @type blendin: float
+ @ivar priority: Sets the priority of this actuator. Actuators will lower
+ priority numbers will override actuators with higher
+ numbers.
+ @type priority: integer
+ @ivar frame: Sets the current frame for the animation.
+ @type frame: float
+ @ivar property: Sets the property to be used in FromProp playback mode.
+ @type property: string
+ @ivar blendTime: Sets the internal frame timer. This property must be in
+ the range from 0.0 to blendin.
+ @type blendTime: float
+ @ivar type: The operation mode of the actuator.
+ KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER,
+ KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND
+ @type type: integer
+ @ivar frameProperty: The name of the property that is set to the current frame number.
+ @type frameProperty: string
+
"""
def setAction(action, reset = True):
"""
+ DEPRECATED: use the 'action' property
Sets the current action.
@param action: The name of the action to set as the current action.
@@ -21,6 +49,7 @@ class BL_ShapeActionActuator(SCA_IActuator):
def setStart(start):
"""
+ DEPRECATED: use the 'start' property
Specifies the starting frame of the animation.
@param start: the starting frame of the animation
@@ -29,6 +58,7 @@ class BL_ShapeActionActuator(SCA_IActuator):
def setEnd(end):
"""
+ DEPRECATED: use the 'end' property
Specifies the ending frame of the animation.
@param end: the ending frame of the animation
@@ -36,6 +66,7 @@ class BL_ShapeActionActuator(SCA_IActuator):
"""
def setBlendin(blendin):
"""
+ DEPRECATED: use the 'blendin' property
Specifies the number of frames of animation to generate
when making transitions between actions.
@@ -45,6 +76,7 @@ class BL_ShapeActionActuator(SCA_IActuator):
def setPriority(priority):
"""
+ DEPRECATED: use the 'priority' property
Sets the priority of this actuator.
@param priority: Specifies the new priority. Actuators will lower
@@ -54,6 +86,7 @@ class BL_ShapeActionActuator(SCA_IActuator):
"""
def setFrame(frame):
"""
+ DEPRECATED: use the 'frame' property
Sets the current frame for the animation.
@param frame: Specifies the new current frame for the animation
@@ -62,6 +95,7 @@ class BL_ShapeActionActuator(SCA_IActuator):
def setProperty(prop):
"""
+ DEPRECATED: use the 'property' property
Sets the property to be used in FromProp playback mode.
@param prop: the name of the property to use.
@@ -70,6 +104,7 @@ class BL_ShapeActionActuator(SCA_IActuator):
def setBlendtime(blendtime):
"""
+ DEPRECATED: use the 'blendTime' property
Sets the internal frame timer.
Allows the script to directly modify the internal timer
@@ -81,37 +116,25 @@ class BL_ShapeActionActuator(SCA_IActuator):
def setType(mode):
"""
+ DEPRECATED: use the 'type' property
Sets the operation mode of the actuator
@param mode: KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND
@type mode: integer
"""
- def setContinue(cont):
- """
- Set the actions continue option True or False. see getContinue.
-
- @param cont: The continue option.
- @type cont: bool
- """
-
def getType():
"""
+ DEPRECATED: use the 'type' property
Returns the operation mode of the actuator
@rtype: integer
@return: KX_ACTIONACT_PLAY, KX_ACTIONACT_PROPERTY, KX_ACTIONACT_FLIPPER, KX_ACTIONACT_LOOPSTOP, KX_ACTIONACT_LOOPEND
"""
- def getContinue():
- """
- When True, the action will always play from where last left off, otherwise negative events to this actuator will reset it to its start frame.
-
- @rtype: bool
- """
-
def getAction():
"""
+ DEPRECATED: use the 'action' property
getAction() returns the name of the action associated with this actuator.
@rtype: string
@@ -119,24 +142,28 @@ class BL_ShapeActionActuator(SCA_IActuator):
def getStart():
"""
+ DEPRECATED: use the 'start' property
Returns the starting frame of the action.
@rtype: float
"""
def getEnd():
"""
+ DEPRECATED: use the 'end' property
Returns the last frame of the action.
@rtype: float
"""
def getBlendin():
"""
+ DEPRECATED: use the 'blendin' property
Returns the number of interpolation animation frames to be generated when this actuator is triggered.
@rtype: float
"""
def getPriority():
"""
+ DEPRECATED: use the 'priority' property
Returns the priority for this actuator. Actuators with lower Priority numbers will
override actuators with higher numbers.
@@ -144,23 +171,27 @@ class BL_ShapeActionActuator(SCA_IActuator):
"""
def getFrame():
"""
+ DEPRECATED: use the 'frame' property
Returns the current frame number.
@rtype: float
"""
def getProperty():
"""
+ DEPRECATED: use the 'property' property
Returns the name of the property to be used in FromProp mode.
@rtype: string
"""
def setFrameProperty(prop):
"""
+ DEPRECATED: use the 'frameProperty' property
@param prop: A string specifying the property of the object that will be updated with the action frame number.
@type prop: string
"""
def getFrameProperty():
"""
+ DEPRECATED: use the 'frameProperty' property
Returns the name of the property that is set to the current frame number.
@rtype: string