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author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-03-28 01:11:30 +0300 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-03-28 01:11:30 +0300 |
commit | afec4049626690e91e75dc88f3b9097a21f9c168 (patch) | |
tree | 1198f566b4524a5970c3767abeac8d3fe2c73b15 /source/gameengine/PyDoc | |
parent | 059c2a10c4df53a7cd96689e8a60be2afd4b4d46 (diff) |
BGE API Cleanup: GameActuator (patch from Andre)
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r-- | source/gameengine/PyDoc/KX_GameActuator.py | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/KX_GameActuator.py b/source/gameengine/PyDoc/KX_GameActuator.py index b916b3b5617..fc5bd6005fc 100644 --- a/source/gameengine/PyDoc/KX_GameActuator.py +++ b/source/gameengine/PyDoc/KX_GameActuator.py @@ -5,15 +5,22 @@ from SCA_IActuator import * class KX_GameActuator(SCA_IActuator): """ The game actuator loads a new .blend file, restarts the current .blend file or quits the game. + + Properties: + + @ivar file: the new .blend file to load + @type file: string. """ def getFile(): """ + DEPRECATED: use the file property Returns the filename of the new .blend file to load. @rtype: string """ def setFile(filename): """ + DEPRECATED: use the file property Sets the new .blend file to load. @param filename: The file name this actuator will load. |