diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-10 01:15:44 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-10 01:15:44 +0400 |
commit | b0cca7de267f84768ee1eba0955373a24b661aad (patch) | |
tree | b416ea7dbac52bd9ba8cc93c8d49f755b693dae4 /source/gameengine/PyDoc | |
parent | 09a5ffdf07677016b4e8eae8df02c47cd94ca6d8 (diff) |
BGE API cleanup: StateActuator.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r-- | source/gameengine/PyDoc/KX_SoundActuator.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/KX_SoundActuator.py b/source/gameengine/PyDoc/KX_SoundActuator.py index 383b45e6eb9..37ae3c6640d 100644 --- a/source/gameengine/PyDoc/KX_SoundActuator.py +++ b/source/gameengine/PyDoc/KX_SoundActuator.py @@ -7,7 +7,8 @@ class KX_SoundActuator(SCA_IActuator): Sound Actuator. The L{startSound()}, L{pauseSound()} and L{stopSound()} do not require - the actuator to be activated - they act instantly. + the actuator to be activated - they act instantly provided that the actuator has + been activated once at least. @ivar filename: Sets the filename of the sound this actuator plays. @type filename: string |