diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-03-29 19:17:55 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-03-29 19:17:55 +0400 |
commit | d57811ada14ad3f9833e77b2cff0d624c7e1ff89 (patch) | |
tree | 2133b381f5ac07ed7000b1c4bf644aafaad4124c /source/gameengine/PyDoc | |
parent | 02191a1d396c838a0c90e4f08e4e2883c357102d (diff) |
BGE API cleanup: CDActuator, ParentActuator, VisibilityActuator done. Thanks to Andre.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r-- | source/gameengine/PyDoc/KX_CDActuator.py | 21 | ||||
-rw-r--r-- | source/gameengine/PyDoc/KX_ParentActuator.py | 5 | ||||
-rw-r--r-- | source/gameengine/PyDoc/KX_VisibilityActuator.py | 7 |
3 files changed, 30 insertions, 3 deletions
diff --git a/source/gameengine/PyDoc/KX_CDActuator.py b/source/gameengine/PyDoc/KX_CDActuator.py index 2c202476584..ffc8ddefa43 100644 --- a/source/gameengine/PyDoc/KX_CDActuator.py +++ b/source/gameengine/PyDoc/KX_CDActuator.py @@ -3,6 +3,13 @@ from SCA_IActuator import * class KX_CDActuator(SCA_IActuator): + """ + CD Controller actuator. + @ivar volume: controls the volume to set the CD to. 0.0 = silent, 1.0 = max volume. + @type volume: float + @ivar track: the track selected to be played + @type track: integer + """ def startCD(): """ Starts the CD playing. @@ -15,8 +22,21 @@ class KX_CDActuator(SCA_IActuator): """ Pauses the CD. """ + def resumeCD(): + """ + Resumes the CD after a pause. + """ + def playAll(): + """ + Plays the CD from the beginning. + """ + def playTrack(trackNumber): + """ + Plays the track selected. + """ def setGain(gain): """ + DEPRECATED: Use the volume property. Sets the gain (volume) of the CD. @type gain: float @@ -24,6 +44,7 @@ class KX_CDActuator(SCA_IActuator): """ def getGain(): """ + DEPRECATED: Use the volume property. Gets the current gain (volume) of the CD. @rtype: float diff --git a/source/gameengine/PyDoc/KX_ParentActuator.py b/source/gameengine/PyDoc/KX_ParentActuator.py index 7b5625ec82d..76252e5cfad 100644 --- a/source/gameengine/PyDoc/KX_ParentActuator.py +++ b/source/gameengine/PyDoc/KX_ParentActuator.py @@ -4,13 +4,13 @@ from SCA_IActuator import * class KX_ParentActuator(SCA_IActuator): """ - The parent actuator can set or remove an objects parent object. - + The parent actuator can set or remove an objects parent object. @ivar object: the object this actuator sets the parent too. @type object: KX_GameObject or None """ def setObject(object): """ + DEPRECATED: Use the object property. Sets the object to set as parent. Object can be either a L{KX_GameObject} or the name of the object. @@ -19,6 +19,7 @@ class KX_ParentActuator(SCA_IActuator): """ def getObject(name_only = 1): """ + DEPRECATED: Use the object property. Returns the name of the object to change to. @type name_only: bool @param name_only: optional argument, when 0 return a KX_GameObject diff --git a/source/gameengine/PyDoc/KX_VisibilityActuator.py b/source/gameengine/PyDoc/KX_VisibilityActuator.py index 22499f25d81..17d22fa5f83 100644 --- a/source/gameengine/PyDoc/KX_VisibilityActuator.py +++ b/source/gameengine/PyDoc/KX_VisibilityActuator.py @@ -5,13 +5,18 @@ from SCA_IActuator import * class KX_VisibilityActuator(SCA_IActuator): """ Visibility Actuator. + @ivar visibility: whether the actuator makes its parent object visible or invisible + @type visibility: boolean + @ivar recursion: whether the visibility/invisibility should be propagated to all children of the object + @type recursion: boolean """ def set(visible): """ + DEPRECATED: Use the visibility property instead. Sets whether the actuator makes its parent object visible or invisible. @param visible: - True: Makes its parent visible. - False: Makes its parent invisible. """ -
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