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authorCampbell Barton <ideasman42@gmail.com>2008-06-27 15:35:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-06-27 15:35:55 +0400
commitf0a3cbcdac4c7f84daef7c33e858a10277400a5f (patch)
tree29f78ca1043a106bca0230f895dab7ace4f81c30 /source/gameengine/PyDoc
parenta8f00246bae68a08562832fbb010ff674e293599 (diff)
patch [#15865] BGE API call to delete objects
from Dalai Felinto (dfelinto) renamed deleteObject to endObject() to match the user interface.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/KX_GameObject.py5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/KX_GameObject.py b/source/gameengine/PyDoc/KX_GameObject.py
index 572ac2d42ae..f971a7f5f54 100644
--- a/source/gameengine/PyDoc/KX_GameObject.py
+++ b/source/gameengine/PyDoc/KX_GameObject.py
@@ -25,6 +25,11 @@ class KX_GameObject:
@ivar timeOffset: adjust the slowparent delay at runtime.
@type timeOffset: float
"""
+ def endObject(visible):
+ """
+ Delete this object, can be used inpace of the EndObject Actuator.
+ The actual removal of the object from the scene is delayed.
+ """
def getVisible(visible):
"""
Gets the game object's visible flag.