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authorCampbell Barton <ideasman42@gmail.com>2009-05-07 18:53:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-05-07 18:53:40 +0400
commitf590ffdadc0dceac9d37d30dc565ca083c3c7fca (patch)
tree44112f23b693d9b8472da7055b0953650732656a /source/gameengine/PyDoc
parent42557f90bd16771a5c6437dbfb3952527df7fb1a (diff)
[#18645] Texture painting smudge brush darkens images - 2.49RC1
not fixed but the problem is now less bad when projection painting, bilinear interpolation was rounding down. - added gameOb.attrDict to get the internal gameObject dict. - mesh.getVertex wasnt setting an exception.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/KX_GameObject.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/KX_GameObject.py b/source/gameengine/PyDoc/KX_GameObject.py
index 2688de0d018..0f9bfea98f3 100644
--- a/source/gameengine/PyDoc/KX_GameObject.py
+++ b/source/gameengine/PyDoc/KX_GameObject.py
@@ -79,6 +79,8 @@ class KX_GameObject(SCA_IObject):
- note: This attribute is experemental and may be removed (but probably wont be).
- note: Changes to this list will not update the KX_GameObject.
@type actuators: list
+ @ivar attrDict: get the objects internal python attribute dictionary for direct (faster) access.
+ @type attrDict: dict
@group Deprecated: getPosition, setPosition, setWorldPosition, getOrientation, setOrientation, getState, setState, getParent, getVisible, getMass, getMesh
"""
def endObject():