diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2010-01-07 08:23:54 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2010-01-07 08:23:54 +0300 |
commit | 4463597dcd382a84be8a2a59e03adcfe149c23b2 (patch) | |
tree | 098daae0477402eeb106882acef1b6d7a691c9af /source/gameengine/PyDoc | |
parent | f8489ea1e614ff0320f440cea3b933b34f88c16e (diff) |
PyDoc updated for Rasterizer setEyeSeparation and setFocalLength + blenderplayer building again.
stubs.c update patch by Mitchel Stokes - Moguri
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r-- | source/gameengine/PyDoc/Rasterizer.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/Rasterizer.py b/source/gameengine/PyDoc/Rasterizer.py index bafcfece473..8fd4d506bde 100644 --- a/source/gameengine/PyDoc/Rasterizer.py +++ b/source/gameengine/PyDoc/Rasterizer.py @@ -136,7 +136,7 @@ def disableMist(): def setEyeSeparation(eyesep): """ - Sets the eye separation for stereo mode. + Sets the eye separation for stereo mode. Usually Focal Length/30 provides a confortable value. @param eyesep: The distance between the left and right eye. @type eyesep: float @@ -151,7 +151,7 @@ def getEyeSeparation(): def setFocalLength(focallength): """ - Sets the focal length for stereo mode. + Sets the focal length for stereo mode. It uses the current camera focal length as initial value. @param focallength: The focal length. @type focallength: float |