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authorBenoit Bolsee <benoit.bolsee@online.be>2008-09-23 01:49:48 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2008-09-23 01:49:48 +0400
commit18c954e95ba8181a67a6e67246d5f507246db007 (patch)
tree606dd95c78cbf360a778346f3bb938feadea863c /source/gameengine/PyDoc
parent2875cc9cc68b9e57e7525d490fd8d57a3eba8653 (diff)
BGE patch #17569 approved: Make FrameProp: work in Shape Action. PyDoc updated.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/BL_ActionActuator.py13
-rw-r--r--source/gameengine/PyDoc/BL_ShapeActionActuator.py13
2 files changed, 22 insertions, 4 deletions
diff --git a/source/gameengine/PyDoc/BL_ActionActuator.py b/source/gameengine/PyDoc/BL_ActionActuator.py
index d56888cde80..b68d3014115 100644
--- a/source/gameengine/PyDoc/BL_ActionActuator.py
+++ b/source/gameengine/PyDoc/BL_ActionActuator.py
@@ -164,5 +164,14 @@ class BL_ActionActuator(SCA_IActuator):
@param mode: True for armature/world space, False for bone space
@type mode: boolean
"""
-
-
+ def setFrameProperty(prop):
+ """
+ @param prop: A string specifying the property of the object that will be updated with the action frame number.
+ @type prop: string
+ """
+ def getFrameProperty():
+ """
+ Returns the name of the property that is set to the current frame number.
+
+ @rtype: string
+ """
diff --git a/source/gameengine/PyDoc/BL_ShapeActionActuator.py b/source/gameengine/PyDoc/BL_ShapeActionActuator.py
index 63cce253fa4..a26b276a2da 100644
--- a/source/gameengine/PyDoc/BL_ShapeActionActuator.py
+++ b/source/gameengine/PyDoc/BL_ShapeActionActuator.py
@@ -154,5 +154,14 @@ class BL_ShapeActionActuator(SCA_IActuator):
@rtype: string
"""
-
-
+ def setFrameProperty(prop):
+ """
+ @param prop: A string specifying the property of the object that will be updated with the action frame number.
+ @type prop: string
+ """
+ def getFrameProperty():
+ """
+ Returns the name of the property that is set to the current frame number.
+
+ @rtype: string
+ """