diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-05-07 00:55:55 +0400 |
---|---|---|
committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-05-07 00:55:55 +0400 |
commit | 881802d8a385228a3b8af3b1b7ccb8512c96490b (patch) | |
tree | 8e135fc24150735428fcf1547d6ac174dad70fb0 /source/gameengine/PyDoc | |
parent | 917865b5049acaa2e13b7d40ebf879121c7e2148 (diff) |
BGE patch #10492 approved: getLinearVelocity() now can provide local velocity as well. This patch is harmless and backward compatible; it can go safely into 2.46 release
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r-- | source/gameengine/PyDoc/KX_GameObject.py | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/source/gameengine/PyDoc/KX_GameObject.py b/source/gameengine/PyDoc/KX_GameObject.py index 31c9993e194..8ef82b4943b 100644 --- a/source/gameengine/PyDoc/KX_GameObject.py +++ b/source/gameengine/PyDoc/KX_GameObject.py @@ -58,15 +58,16 @@ class KX_GameObject: @rtype: 3x3 rotation matrix @return: The game object's rotation matrix """ - def getLinearVelocity(): + def getLinearVelocity(local): """ Gets the game object's linear velocity. This method returns the game object's velocity through it's centre of mass, ie no angular velocity component. - cf getVelocity() - + @type local: boolean + @param local: - False: you get the "global" velocity ie: relative to world orientation. + - True: you get the "local" velocity ie: relative to object orientation. @rtype: list [vx, vy, vz] @return: the object's linear velocity. """ @@ -138,6 +139,9 @@ class KX_GameObject: def setParent(parent): """ Sets this object's parent. + + @type parent: L{KX_GameObject} + @param parent: new parent object. """ def removeParent(): """ |