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authorLuca Bonavita <mindrones@gmail.com>2010-06-12 02:41:13 +0400
committerLuca Bonavita <mindrones@gmail.com>2010-06-12 02:41:13 +0400
commitdba99b544bb9561405c6305e8fb90d369526407f (patch)
treef2fd979e04456165b549a6e89e83d894d73fc098 /source/gameengine/PyDoc
parent66134ea38166742444720a4fe2f8d95effd8866a (diff)
== python api docs ==
* source/gameengine/PyDoc/bge.types.rst: KX_PolygonMaterial was missing the parent class indication (PyObjectPlus) * source/blender/python/doc/sphinx_doc_gen.py: * unified all the "undocumented" descriptions, like http://www.blender.org/documentation/250PythonDoc/bpy.ops.anim.html#bpy.ops.anim.keyframe_delete_button so that it will be easy for Alex to CCS 'em and also now people will have a link to contribute descriptions, see http://wiki.blender.org/index.php/Dev:2.5/Py/API/Documentation/Contribute * moved the note about bpy_struct not being available in the api in a proper note directive, so that it's more evident (I didn't see it at first)
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/bge.types.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/PyDoc/bge.types.rst b/source/gameengine/PyDoc/bge.types.rst
index 1800ea0db2d..935d3e7e00e 100644
--- a/source/gameengine/PyDoc/bge.types.rst
+++ b/source/gameengine/PyDoc/bge.types.rst
@@ -2309,7 +2309,7 @@ Game Engine bge.types Module
:return: mesh proxy
:rtype: :class:`MeshProxy`
-.. class:: KX_PolygonMaterial
+.. class:: KX_PolygonMaterial(PyObjectPlus)
This is the interface to materials in the game engine.