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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-10-25 03:50:44 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-10-25 03:50:44 +0400
commite4d22a8021576fd846c9718506098653f98cfdf4 (patch)
tree6582c7ac0526868c252f96eea19ec3bd5e08b904 /source/gameengine/PyDoc
parente398ad2c0e147e2a36b34c4bf4e257928da2b515 (diff)
Tweek the stereo settings: allow negative eye separation.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/Rasterizer.py11
1 files changed, 1 insertions, 10 deletions
diff --git a/source/gameengine/PyDoc/Rasterizer.py b/source/gameengine/PyDoc/Rasterizer.py
index 78be4b4804f..f0e48b6ed43 100644
--- a/source/gameengine/PyDoc/Rasterizer.py
+++ b/source/gameengine/PyDoc/Rasterizer.py
@@ -121,8 +121,6 @@ def setEyeSeparation(eyesep):
Sets the eye separation for stereo mode.
@param eyesep: The distance between the left and right eye.
- If eyesep < 0.0, eye separation will be automatically determined from the projection
- matrix.
@type eyesep: float
"""
@@ -130,9 +128,6 @@ def getEyeSeparation():
"""
Gets the current eye separation for stereo mode.
- If the returned eye separation is < 0.0, the eye separation will be
- automatically set on the next frame.
-
@rtype: float
"""
@@ -140,8 +135,7 @@ def setFocalLength(focallength):
"""
Sets the focal length for stereo mode.
- @param focallength: The focal length. If focallength < 0.0, the focal length will
- be automatically determined.
+ @param focallength: The focal length.
@type focallength: float
"""
@@ -149,8 +143,5 @@ def getFocalLength():
"""
Gets the current focal length for stereo mode.
- If the returned focal length is < 0.0, the focal length will be
- automatically set on the next frame.
-
@rtype: float
"""