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authorCampbell Barton <ideasman42@gmail.com>2008-08-29 07:15:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-08-29 07:15:17 +0400
commitf60992daae876182800ab2adf8f24fd90a13b240 (patch)
tree7f22c2f257c1a9b388d98b18c780570b08fcfd8f /source/gameengine/PyDoc
parent272132888f09b9dd4e0b1e519aab5a38380752b2 (diff)
BGE Py API - GameKeys.EventToString() utility function, makes key configuration menu's easier to write.
own error with blenderplayer, wasnt decreffing the GameLogic module, probably didnt matter since python was restarted anyway, but is incorrect.
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/GameKeys.py9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/GameKeys.py b/source/gameengine/PyDoc/GameKeys.py
index 268fb9cc172..1a0a737718e 100644
--- a/source/gameengine/PyDoc/GameKeys.py
+++ b/source/gameengine/PyDoc/GameKeys.py
@@ -164,3 +164,12 @@ Example::
# Activate Right!
"""
+
+def EventToString(event):
+ """
+ Return the string name of a key event. Will raise a ValueError error if its invalid.
+
+ @type event: int
+ @param event: key event from GameKeys or the keyboard sensor.
+ @rtype: string
+ """