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authorCampbell Barton <ideasman42@gmail.com>2008-06-14 21:12:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-06-14 21:12:49 +0400
commitfc7a83b458811883b01e948a37e6177ae96602db (patch)
tree8188c60e419df90e1f0c699c2d227e3d6290ae7a /source/gameengine/PyDoc
parent9c2bf9bdbcc23bb008af543b4fbbdf7c33d0decd (diff)
Added access for adjusting timeOffset value at runtime, used for apricot (Franky climbing walls)
Diffstat (limited to 'source/gameengine/PyDoc')
-rw-r--r--source/gameengine/PyDoc/KX_GameObject.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/KX_GameObject.py b/source/gameengine/PyDoc/KX_GameObject.py
index 8d29a704380..678df59e4a9 100644
--- a/source/gameengine/PyDoc/KX_GameObject.py
+++ b/source/gameengine/PyDoc/KX_GameObject.py
@@ -22,6 +22,8 @@ class KX_GameObject:
@type orientation: 3x3 Matrix [[float]]
@ivar scaling: The object's scaling factor. list [sx, sy, sz]
@type scaling: list [sx, sy, sz]
+ @ivar timeOffset: adjust the slowparent delay at runtime.
+ @type timeOffset: float
"""
def setVisible(visible):