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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:21:07 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:21:07 +0400 |
commit | cf9fe8f329cee363439c90a3b86dc99e25377088 (patch) | |
tree | 5b36a01d66da3688d1de9d6c2d905e4b31f768f3 /source/gameengine/Rasterizer/CMakeLists.txt | |
parent | f4762eb12ba5474fd883aa29d09bc23f0db5d076 (diff) |
BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing.
Diffstat (limited to 'source/gameengine/Rasterizer/CMakeLists.txt')
-rw-r--r-- | source/gameengine/Rasterizer/CMakeLists.txt | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/gameengine/Rasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/CMakeLists.txt index 9061532ba5d..879115add47 100644 --- a/source/gameengine/Rasterizer/CMakeLists.txt +++ b/source/gameengine/Rasterizer/CMakeLists.txt @@ -47,7 +47,6 @@ set(SRC RAS_BucketManager.cpp RAS_FramingManager.cpp RAS_IPolygonMaterial.cpp - RAS_IRenderTools.cpp RAS_MaterialBucket.cpp RAS_MeshObject.cpp RAS_Polygon.cpp @@ -62,7 +61,6 @@ set(SRC RAS_ICanvas.h RAS_IPolygonMaterial.h RAS_IRasterizer.h - RAS_IRenderTools.h RAS_LightObject.h RAS_MaterialBucket.h RAS_MeshObject.h |