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authorCampbell Barton <ideasman42@gmail.com>2013-03-29 10:21:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-29 10:21:28 +0400
commitab41583bc2be591c0af921b243158e43a94505d7 (patch)
tree0273fcb73c9cd6fca9a6bf5bb687b1e9ac75a7b7 /source/gameengine/Rasterizer/RAS_BucketManager.h
parentc82617405642273d955e3f5a1e1a8beda129f97f (diff)
style cleanup
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_BucketManager.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.h b/source/gameengine/Rasterizer/RAS_BucketManager.h
index 78125a7bbb3..bf88da6f1ba 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.h
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.h
@@ -54,13 +54,13 @@ public:
void Renderbuckets(const MT_Transform & cameratrans,
RAS_IRasterizer* rasty, RAS_IRenderTools* rendertools);
- RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial * material, bool &bucketCreated);
+ RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial *material, bool &bucketCreated);
void OptimizeBuckets(MT_Scalar distance);
- void ReleaseDisplayLists(RAS_IPolyMaterial * material = NULL);
- void ReleaseMaterials(RAS_IPolyMaterial * material = NULL);
+ void ReleaseDisplayLists(RAS_IPolyMaterial *material = NULL);
+ void ReleaseMaterials(RAS_IPolyMaterial *material = NULL);
- void RemoveMaterial(RAS_IPolyMaterial * mat); // freeing scenes only
+ void RemoveMaterial(RAS_IPolyMaterial *mat); // freeing scenes only
/* for merging */
void MergeBucketManager(RAS_BucketManager *other, SCA_IScene *scene);