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authorMitchell Stokes <mogurijin@gmail.com>2014-05-15 06:11:08 +0400
committerMitchell Stokes <mogurijin@gmail.com>2014-05-15 06:11:08 +0400
commitff2ec0566208a3594ef46577062a97119cfe9b2c (patch)
tree4d05959d2421668e7334fe39cc805e9640666dea /source/gameengine/Rasterizer/RAS_BucketManager.h
parent064ef3f00f286a5bb4b17c83cc8246c0ef0b123d (diff)
Fix T40199: bge.logic.LibFree() could cause crashes by leaving dangling pointers in the rasterizer.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_BucketManager.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.h b/source/gameengine/Rasterizer/RAS_BucketManager.h
index f8c6375d474..5ed212ebee0 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.h
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.h
@@ -39,7 +39,9 @@
class RAS_BucketManager
{
+public:
typedef std::vector<class RAS_MaterialBucket*> BucketList;
+private:
BucketList m_SolidBuckets;
BucketList m_AlphaBuckets;