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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-07-17 09:23:17 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-07-17 09:23:17 +0400 |
commit | 90fb63152628927d5d13b0101f4f2dcec025d2f7 (patch) | |
tree | 2f5f652729252632e3dc5c74e5c433ca2d297db1 /source/gameengine/Rasterizer/RAS_BucketManager.h | |
parent | 5ff83fa2b8c63a9267722f01b5626ee0da41adda (diff) |
Port a few rasterizer changes from tuhopuu2:
Up the max batch size.
Clean up some of the code - move code in headers to source files etc.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_BucketManager.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_BucketManager.h | 26 |
1 files changed, 2 insertions, 24 deletions
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.h b/source/gameengine/Rasterizer/RAS_BucketManager.h index 9d7c5a4b05a..59144f1e175 100644 --- a/source/gameengine/Rasterizer/RAS_BucketManager.h +++ b/source/gameengine/Rasterizer/RAS_BucketManager.h @@ -47,31 +47,9 @@ class RAS_BucketManager typedef std::vector<class RAS_MaterialBucket*> BucketList; BucketList m_MaterialBuckets; BucketList m_AlphaBuckets; - - /** - * struct alphamesh holds a mesh, (m_ms) it's depth, (m_z) and the bucket it came from (m_bucket.) - */ - struct alphamesh - { - public: - MT_Scalar m_z; - RAS_MaterialBucket::T_MeshSlotList::iterator m_ms; - RAS_MaterialBucket *m_bucket; - alphamesh(MT_Scalar z, RAS_MaterialBucket::T_MeshSlotList::iterator &ms, RAS_MaterialBucket *bucket) : - m_z(z), - m_ms(ms), - m_bucket(bucket) - {} - }; - - struct backtofront - { - bool operator()(const alphamesh &a, const alphamesh &b) - { - return a.m_z < b.m_z; - } - }; + struct alphamesh; + struct backtofront; public: RAS_BucketManager(); |