diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-05-19 10:48:36 +0400 |
---|---|---|
committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-05-19 10:48:36 +0400 |
commit | 5bd4b25dd1997672e4487f7dcba76e4b74ce814f (patch) | |
tree | 06dbd201f9d1d9444d86681753d9c9bdd2a123e5 /source/gameengine/Rasterizer/RAS_Deformer.h | |
parent | def33757e303255bfd9c17eb716a02d49df58062 (diff) |
BGE bug #18762 fixed: softbody. An incompatibility between the soft body deformer and other types of deformer was causing the soft body to disappear in the game. This was the case when the soft body had an armature or simply vertex groups.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_Deformer.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_Deformer.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_Deformer.h b/source/gameengine/Rasterizer/RAS_Deformer.h index 9dc656ba56a..fe9b1540af8 100644 --- a/source/gameengine/Rasterizer/RAS_Deformer.h +++ b/source/gameengine/Rasterizer/RAS_Deformer.h @@ -54,6 +54,10 @@ public: { return false; } + virtual bool ShareVertexArray() + { + return true; + } virtual bool UseVertexArray() { return true; |