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authorMitchell Stokes <mogurijin@gmail.com>2013-04-14 01:09:02 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-04-14 01:09:02 +0400
commitdbf4328f3fba5e1fbd39422d6a322f752e2e122e (patch)
treedc45fce6c38bdc9bf9ddb9a699a8c40a05a5e2f0 /source/gameengine/Rasterizer/RAS_ICanvas.h
parent81cfbaacb001ade11f52c3150b4aa6aaff965c64 (diff)
BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_ICanvas.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_ICanvas.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h
index 63ad7892aa5..1b1e43a5257 100644
--- a/source/gameengine/Rasterizer/RAS_ICanvas.h
+++ b/source/gameengine/Rasterizer/RAS_ICanvas.h
@@ -232,6 +232,16 @@ public:
int height
)=0;
+ virtual
+ void
+ SetFullScreen(
+ bool enable
+ )=0;
+
+ virtual
+ bool
+ GetFullScreen()=0;
+
protected: