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author | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:01:43 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:03:10 +0300 |
commit | 4be752a93cf37700668c604296f37ea08248f13b (patch) | |
tree | 0f838c87eaa6bf289b76f232e6b1571a28a55cba /source/gameengine/Rasterizer/RAS_ILightObject.h | |
parent | 5513da65b24a3ce77b1709acea841475115f3a7a (diff) |
Cleanup: trailing space in source/gameengine/
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_ILightObject.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_ILightObject.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Rasterizer/RAS_ILightObject.h b/source/gameengine/Rasterizer/RAS_ILightObject.h index a3d55c925d6..2ff4ec7da01 100644 --- a/source/gameengine/Rasterizer/RAS_ILightObject.h +++ b/source/gameengine/Rasterizer/RAS_ILightObject.h @@ -54,7 +54,7 @@ public: int m_layer; void *m_scene; void *m_light; - + float m_energy; float m_distance; float m_shadowclipstart; @@ -74,7 +74,7 @@ public: float m_spotblend; LightType m_type; - + bool m_nodiffuse; bool m_nospecular; bool m_glsl; |