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authorCampbell Barton <ideasman42@gmail.com>2018-06-17 18:01:43 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-17 18:03:10 +0300
commit4be752a93cf37700668c604296f37ea08248f13b (patch)
tree0f838c87eaa6bf289b76f232e6b1571a28a55cba /source/gameengine/Rasterizer/RAS_ILightObject.h
parent5513da65b24a3ce77b1709acea841475115f3a7a (diff)
Cleanup: trailing space in source/gameengine/
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_ILightObject.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_ILightObject.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Rasterizer/RAS_ILightObject.h b/source/gameengine/Rasterizer/RAS_ILightObject.h
index a3d55c925d6..2ff4ec7da01 100644
--- a/source/gameengine/Rasterizer/RAS_ILightObject.h
+++ b/source/gameengine/Rasterizer/RAS_ILightObject.h
@@ -54,7 +54,7 @@ public:
int m_layer;
void *m_scene;
void *m_light;
-
+
float m_energy;
float m_distance;
float m_shadowclipstart;
@@ -74,7 +74,7 @@ public:
float m_spotblend;
LightType m_type;
-
+
bool m_nodiffuse;
bool m_nospecular;
bool m_glsl;