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author | Erwin Coumans <blender@erwincoumans.com> | 2009-04-29 03:26:35 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2009-04-29 03:26:35 +0400 |
commit | 2d78dcfb610381a5056eed5f59dd57aa50e444c3 (patch) | |
tree | 0d904d31a8ec69b554f4fdacbbb0e57aafa6ce92 /source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp | |
parent | e4abebfa9153a0aae6eab438b89020c1f5af42ee (diff) |
fix so that torque can be applied to DYNAMIC game objects, this fixes the skategirl.
Note that skategirl needs a bit higher angular damping, perhaps the conversion formula needs to be tweaked better?
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp')
0 files changed, 0 insertions, 0 deletions