diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-04-11 09:57:30 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2006-04-11 09:57:30 +0400 |
commit | 8dbe14b70b427ff449e1f4a7bb4cff989100f629 (patch) | |
tree | 3b3269edd4aa45acf07bf3fdb75ffcac9f2bb3ab /source/gameengine/Rasterizer/RAS_IPolygonMaterial.h | |
parent | e9d4518c3aae5850ec6c3ae925411c903daee431 (diff) |
applied Charlies patch, reverted some GLSL shader stuff, improved penetration depth estimate.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IPolygonMaterial.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_IPolygonMaterial.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h index 6eef1647167..c02ff7c3566 100644 --- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h +++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h @@ -54,7 +54,8 @@ enum MaterialProps RAS_GLSHADER =64, RAS_AUTOGEN =128, RAS_NORMAL =256, - RAS_DEFMULTI =512 + RAS_DEFMULTI =512, + RAS_FORCEALPHA =1024 }; /** |