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authorChris Want <cwant@ualberta.ca>2004-05-04 08:55:24 +0400
committerChris Want <cwant@ualberta.ca>2004-05-04 08:55:24 +0400
commit79f3e880217215d5af09a9083f868ce7b80baaa5 (patch)
treed0444b93a48187516bf7984891ea320fd2b1b21b /source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
parentc0a78913829c126a6f4665c12f6917dd07f65d56 (diff)
Build blender with solid-based gameengine on irix using pre-compiled
libs. I turned off the automatic building of solid in extern/ for irix since the vendor supplied build system does not work well. Note to JW: this can be built with either mipspro 7.3 or 7.4 (I needed to archive solid with "CC -ar ..." for this to work with 7.3).
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IPolygonMaterial.h')
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