Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/Rasterizer/RAS_IRasterizer.h
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IRasterizer.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_IRasterizer.h125
1 files changed, 52 insertions, 73 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h
index 5e8b5ad8276..411b28fa3b7 100644
--- a/source/gameengine/Rasterizer/RAS_IRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h
@@ -33,12 +33,23 @@
#pragma warning (disable:4786)
#endif
+#include "STR_HashedString.h"
+
#include "MT_CmMatrix4x4.h"
#include "MT_Matrix4x4.h"
+#include "RAS_TexVert.h"
+
+#include <vector>
+using namespace std;
+
class RAS_ICanvas;
class RAS_IPolyMaterial;
-#include "RAS_MaterialBucket.h"
+
+typedef vector<unsigned short> KX_IndexArray;
+typedef vector<RAS_TexVert> KX_VertexArray;
+typedef vector< KX_VertexArray* > vecVertexArray;
+typedef vector< KX_IndexArray* > vecIndexArrays;
/**
* 3D rendering device context interface.
@@ -62,7 +73,18 @@ public:
KX_WIREFRAME,
KX_SOLID,
KX_SHADED,
- KX_TEXTURED
+ KX_TEXTURED,
+ KX_SHADOW
+ };
+
+ /**
+ * Drawing modes
+ */
+
+ enum DrawMode {
+ KX_MODE_LINES = 1,
+ KX_MODE_TRIANGLES,
+ KX_MODE_QUADS
};
/**
@@ -111,6 +133,7 @@ public:
RAS_TEXCO_NORM, //< Normal coordinates
RAS_TEXTANGENT, //<
RAS_TEXCO_UV2, //<
+ RAS_TEXCO_VCOL, //< Vertex Color
RAS_TEXCO_DISABLE //< Disable this texture unit (cached)
};
@@ -146,6 +169,10 @@ public:
*/
virtual bool BeginFrame(int drawingmode, double time)=0;
/**
+ * ClearColorBuffer clears the color buffer.
+ */
+ virtual void ClearColorBuffer()=0;
+ /**
* ClearDepthBuffer clears the depth buffer.
*/
virtual void ClearDepthBuffer()=0;
@@ -158,7 +185,8 @@ public:
*/
virtual void EndFrame()=0;
/**
- * SetRenderArea sets the render area from the 2d canvas
+ * SetRenderArea sets the render area from the 2d canvas.
+ * Returns true if only of subset of the canvas is used.
*/
virtual void SetRenderArea()=0;
@@ -172,6 +200,7 @@ public:
* @return true if stereo mode is enabled.
*/
virtual bool Stereo()=0;
+ virtual bool InterlacedStereo()=0;
/**
* Sets which eye buffer subsequent primitives will be rendered to.
*/
@@ -194,67 +223,18 @@ public:
// Drawing Functions
/**
- * IndexPrimitives: Renders primitives.
- * @param vertexarrays is an array of vertex arrays
- * @param indexarrays is an array of index arrays
- * @param mode determines the type of primitive stored in the vertex/index arrays:
- * 0 triangles
- * 1 lines (default)
- * 2 quads
- * @param polymat (reserved)
- * @param useObjectColor will render the object using @param rgbacolor instead of
- * vertex colors.
- */
- virtual void IndexPrimitives( const vecVertexArray& vertexarrays,
- const vecIndexArrays & indexarrays,
- int mode,
- class RAS_IPolyMaterial* polymat,
- class RAS_IRenderTools* rendertools,
- bool useObjectColor,
- const MT_Vector4& rgbacolor,
- class KX_ListSlot** slot)=0;
- /**
- * @copydoc IndexPrimitives
- * IndexPrimitivesEx will renormalize faces if @param vertexarrays[i].getFlag() & TV_CALCFACENORMAL
+ * IndexPrimitives: Renders primitives from mesh slot.
*/
- virtual void IndexPrimitives_Ex( const vecVertexArray& vertexarrays,
- const vecIndexArrays & indexarrays,
- int mode,
- class RAS_IPolyMaterial* polymat,
- class RAS_IRenderTools* rendertools,
- bool useObjectColor,
- const MT_Vector4& rgbacolor)=0;
+ virtual void IndexPrimitives(class RAS_MeshSlot& ms)=0;
+ virtual void IndexPrimitivesMulti(class RAS_MeshSlot& ms)=0;
+
/**
* IndexPrimitives_3DText will render text into the polygons.
* The text to be rendered is from @param rendertools client object's text property.
*/
- virtual void IndexPrimitives_3DText( const vecVertexArray& vertexarrays,
- const vecIndexArrays & indexarrays,
- int mode,
+ virtual void IndexPrimitives_3DText(class RAS_MeshSlot& ms,
class RAS_IPolyMaterial* polymat,
- class RAS_IRenderTools* rendertools,
- bool useObjectColor,
- const MT_Vector4& rgbacolor)=0;
-
- virtual void IndexPrimitivesMulti(
- const vecVertexArray& vertexarrays,
- const vecIndexArrays & indexarrays,
- int mode,
- class RAS_IPolyMaterial* polymat,
- class RAS_IRenderTools* rendertools,
- bool useObjectColor,
- const MT_Vector4& rgbacolor,
- class KX_ListSlot** slot)=0;
-
- virtual void IndexPrimitivesMulti_Ex(
- const vecVertexArray& vertexarrays,
- const vecIndexArrays & indexarrays,
- int mode,
- class RAS_IPolyMaterial* polymat,
- class RAS_IRenderTools* rendertools,
- bool useObjectColor,
- const MT_Vector4& rgbacolor)=0;
-
+ class RAS_IRenderTools* rendertools)=0;
virtual void SetProjectionMatrix(MT_CmMatrix4x4 & mat)=0;
/* This one should become our final version, methinks. */
@@ -276,9 +256,6 @@ public:
virtual const MT_Point3& GetCameraPosition()=0;
/**
*/
- virtual void LoadViewMatrix()=0;
- /**
- */
virtual void SetFog(float start,
float dist,
float r,
@@ -314,9 +291,6 @@ public:
*/
virtual int GetDrawingMode()=0;
/**
- */
- virtual void EnableTextures(bool enable)=0;
- /**
* Sets face culling
*/
virtual void SetCullFace(bool enable)=0;
@@ -344,6 +318,7 @@ public:
float top,
float frustnear,
float frustfar,
+ float focallength = 0.0f,
bool perspective = true
)=0;
/**
@@ -376,10 +351,6 @@ public:
virtual void SetAmbientColor(float red, float green, float blue)=0;
virtual void SetAmbient(float factor)=0;
- /**
- * Sets alpha testing
- */
- virtual void SetAlphaTest(bool enable)=0;
/**
* Sets a polygon offset. z depth will be: z1 = mult*z0 + add
@@ -388,9 +359,14 @@ public:
virtual void DrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color)=0;
- virtual void SetTexCoords(TexCoGen coords, int unit) = 0;
- virtual void SetAttrib(int type) = 0;
- virtual void GetViewMatrix(MT_Matrix4x4 &mat) const = 0;
+
+ virtual void SetTexCoordNum(int num) = 0;
+ virtual void SetAttribNum(int num) = 0;
+ virtual void SetTexCoord(TexCoGen coords, int unit) = 0;
+ virtual void SetAttrib(TexCoGen coords, int unit) = 0;
+
+ virtual const MT_Matrix4x4& GetViewMatrix() const = 0;
+ virtual const MT_Matrix4x4& GetViewInvMatrix() const = 0;
virtual bool QueryLists(){return false;}
virtual bool QueryArrays(){return false;}
@@ -399,8 +375,11 @@ public:
virtual void DisableMotionBlur()=0;
virtual float GetMotionBlurValue()=0;
- virtual int GetMotionBlurState()=0;
- virtual void SetMotionBlurState(int newstate)=0;
+ virtual int GetMotionBlurState()=0;
+ virtual void SetMotionBlurState(int newstate)=0;
+
+ virtual void SetBlendingMode(int blendmode)=0;
+ virtual void SetFrontFace(bool ccw)=0;
};
#endif //__RAS_IRASTERIZER