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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/Rasterizer/RAS_IRenderTools.h
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_IRenderTools.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_IRenderTools.h58
1 files changed, 25 insertions, 33 deletions
diff --git a/source/gameengine/Rasterizer/RAS_IRenderTools.h b/source/gameengine/Rasterizer/RAS_IRenderTools.h
index b4c0386613f..57f331e64cb 100644
--- a/source/gameengine/Rasterizer/RAS_IRenderTools.h
+++ b/source/gameengine/Rasterizer/RAS_IRenderTools.h
@@ -31,6 +31,7 @@
#include "MT_Transform.h"
#include "RAS_IRasterizer.h"
+#include "RAS_2DFilterManager.h"
#include <vector>
#include <algorithm>
@@ -38,18 +39,17 @@
class RAS_IPolyMaterial;
struct RAS_LightObject;
+
class RAS_IRenderTools
{
protected:
- float m_viewmat[16];
void* m_clientobject;
void* m_auxilaryClientInfo;
- bool m_modified;
-
std::vector<struct RAS_LightObject*> m_lights;
-
+
+ RAS_2DFilterManager m_filtermanager;
public:
enum RAS_TEXT_RENDER_MODE {
@@ -58,11 +58,14 @@ public:
RAS_TEXT_PADDED,
RAS_TEXT_MAX
};
-
+ enum RAS_LIGHT_MODE {
+ RAS_LIGHT_NONE = -1,
+ RAS_LIGHT_OBJECT_LAYER = 0
+ };
+
RAS_IRenderTools(
) :
- m_clientobject(NULL),
- m_modified(true)
+ m_clientobject(NULL)
{
};
@@ -124,23 +127,21 @@ public:
float v1[3],
float v2[3],
float v3[3],
- float v4[3]
+ float v4[3],
+ int glattrib
)=0;
virtual
- void
- SetViewMat(
- const MT_Transform& trans
- );
-
- virtual
- int
+ void
ProcessLighting(
- int layer
+ int layer,
+ const MT_Transform& trans
)=0;
+ virtual
void
SetClientObject(
+ RAS_IRasterizer* rasty,
void* obj
);
@@ -175,25 +176,16 @@ public:
void
MotionBlur(RAS_IRasterizer* rasterizer)=0;
- virtual
- class RAS_IPolyMaterial*
- CreateBlenderPolyMaterial(
- const STR_String &texname,
- bool ba,
- const STR_String& matname,
- int tile,
- int tilexrep,
- int tileyrep,
- int mode,
- bool transparant,
- bool zsort,
- int lightlayer,
- bool bIsTriangle,
- void* clientobject,
- void* tface
- )=0;
+ virtual
+ void
+ Update2DFilter(vector<STR_String>& propNames, void* gameObj, RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String& text)=0;
+
+ virtual
+ void
+ Render2DFilters(RAS_ICanvas* canvas)=0;
};
#endif //__RAS_IRENDERTOOLS
+