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authorMitchell Stokes <mogurijin@gmail.com>2013-11-04 23:22:10 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-11-04 23:22:10 +0400
commitfb94a539789e06148b28a73f59f0aefd0ad71e00 (patch)
treea1b810f1a18d61d38087fc8ac37c22f529aba9f8 /source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
parent0cec5c63dabf1fa8a1c54642cc029bbf0001ef01 (diff)
BGE Rasterizer Cleanup: Cleaning up some includes.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MaterialBucket.cpp')
-rw-r--r--source/gameengine/Rasterizer/RAS_MaterialBucket.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
index 726b9106340..0c715524218 100644
--- a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
+++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
@@ -40,7 +40,7 @@
#include <windows.h>
#endif // WIN32
-#include "RAS_Polygon.h"
+#include "RAS_IPolygonMaterial.h"
#include "RAS_TexVert.h"
#include "RAS_IRasterizer.h"
#include "RAS_MeshObject.h"