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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:22:10 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:22:10 +0400 |
commit | fb94a539789e06148b28a73f59f0aefd0ad71e00 (patch) | |
tree | a1b810f1a18d61d38087fc8ac37c22f529aba9f8 /source/gameengine/Rasterizer/RAS_MaterialBucket.cpp | |
parent | 0cec5c63dabf1fa8a1c54642cc029bbf0001ef01 (diff) |
BGE Rasterizer Cleanup: Cleaning up some includes.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MaterialBucket.cpp')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_MaterialBucket.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp index 726b9106340..0c715524218 100644 --- a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp +++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp @@ -40,7 +40,7 @@ #include <windows.h> #endif // WIN32 -#include "RAS_Polygon.h" +#include "RAS_IPolygonMaterial.h" #include "RAS_TexVert.h" #include "RAS_IRasterizer.h" #include "RAS_MeshObject.h" |