diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-09-15 20:13:32 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-09-15 20:13:32 +0400 |
commit | 9b518710c678a48c829be6d2432eba427f733bdf (patch) | |
tree | 0850efebe963bb55cbc129268a2961d8a054664a /source/gameengine/Rasterizer/RAS_MeshObject.h | |
parent | 95a3f4109682c12145de4523157e2a968b83719d (diff) |
update for MingW/CMake
- ignore MSVC warnings when FREE_WINDOWS is defined to quiet warnings.
- the CMake flags were not being set correctly making blender have weirdo colors (no -funsigned-char).
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MeshObject.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_MeshObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h index 5a834bf26b0..11499b4fbcb 100644 --- a/source/gameengine/Rasterizer/RAS_MeshObject.h +++ b/source/gameengine/Rasterizer/RAS_MeshObject.h @@ -29,7 +29,7 @@ #ifndef __RAS_MESHOBJECT #define __RAS_MESHOBJECT -#ifdef WIN32 +#if defined(WIN32) && !defined(FREE_WINDOWS) // disable the STL warnings ("debug information length > 255") #pragma warning (disable:4786) #endif |