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authorCampbell Barton <ideasman42@gmail.com>2018-06-17 18:01:43 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-17 18:03:10 +0300
commit4be752a93cf37700668c604296f37ea08248f13b (patch)
tree0f838c87eaa6bf289b76f232e6b1571a28a55cba /source/gameengine/Rasterizer/RAS_MeshObject.h
parent5513da65b24a3ce77b1709acea841475115f3a7a (diff)
Cleanup: trailing space in source/gameengine/
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MeshObject.h')
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h
index a6f1a1cafc6..ac643f52f06 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.h
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.h
@@ -107,7 +107,7 @@ public:
Mesh* GetMesh() { return m_mesh; }
/* mesh construction */
-
+
virtual RAS_Polygon* AddPolygon(RAS_MaterialBucket *bucket, int numverts);
virtual void AddVertex(RAS_Polygon *poly, int i,
const MT_Point3& xyz,
@@ -127,7 +127,7 @@ public:
int NumPolygons();
RAS_Polygon* GetPolygon(int num) const;
-
+
/* buckets */
virtual void AddMeshUser(void *clientobj, SG_QList *head, RAS_Deformer* deformer);
@@ -137,7 +137,7 @@ public:
/* colors */
void DebugColor(unsigned int abgr);
void SetVertexColor(RAS_IPolyMaterial* mat,MT_Vector4 rgba);
-
+
/* polygon sorting by Z for alpha */
void SortPolygons(RAS_MeshSlot& ms, const MT_Transform &transform);