diff options
author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-24 10:40:15 +0400 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-04-24 10:40:15 +0400 |
commit | 63048b6cf4358dc9231e0704e03e0f8d5729a174 (patch) | |
tree | 33a1047d2d9007021a78ab2c2fbb8fc5d06727c5 /source/gameengine/Rasterizer/RAS_MeshObject.h | |
parent | a46f456e92b14d986022b301757a7bad3c4c76b5 (diff) |
Synchronise game engine with Tuhopuu2 tree.
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_MeshObject.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_MeshObject.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h index e26715ef210..87a5e6be77c 100644 --- a/source/gameengine/Rasterizer/RAS_MeshObject.h +++ b/source/gameengine/Rasterizer/RAS_MeshObject.h @@ -100,7 +100,9 @@ inline bool operator <( const RAS_MatArrayIndex& rhs,const RAS_MatArrayIndex& l return ( rhs.Less(lhs)); } - +/** + * RAS_MeshObject stores mesh data for the renderer. + */ class RAS_MeshObject { @@ -176,8 +178,8 @@ public: void ClearArrayData(); - set<RAS_MaterialBucket*>::iterator GetFirstMaterial(); - set<RAS_MaterialBucket*>::iterator GetLastMaterial(); + BucketMaterialSet::iterator GetFirstMaterial(); + BucketMaterialSet::iterator GetLastMaterial(); virtual RAS_TexVert* GetVertex( short array, |