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author | Campbell Barton <ideasman42@gmail.com> | 2013-04-05 03:16:23 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-04-05 03:16:23 +0400 |
commit | 0874237358aa6a80b7b56df1ca482a2db17a5d0d (patch) | |
tree | d826fd2bb56573b1908248add696d9a4fb5cff13 /source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h | |
parent | de50c12dbac0e53327a9909935709b6c0eee00ee (diff) |
code cleanup: bge warnings
Diffstat (limited to 'source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h index c2595fb0d26..3f1644a5c60 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h +++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h @@ -32,7 +32,7 @@ #ifndef __RAS_BLUR2DFILTER_H__ #define __RAS_BLUR2DFILTER_H__ -const char * BlurFragmentShader=STRINGIFY( +static const char *BlurFragmentShader = STRINGIFY( uniform sampler2D bgl_RenderedTexture; uniform vec2 bgl_TextureCoordinateOffset[9]; |